I’ve been working on a new game called Perpendicularity for the last few months. It’s actually a continuation of the project The Treasure Temple of Montezuma, but I’ve replaced the graphics and made a somewhat clean start. The project is still in some sort of pre-alpha stage but I hope to get more time to finish it. I’ve also submitted the game for this year’s Game Concept Challenge (which I won last year with Sjörök, together with the rest of the team).











May 15, 2012

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