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To paint a map

May 27th, 2012


I’ve begun looking at different ways to create (fantasy) maps in Photoshop and I found a really great tutorial. I did my best to follow it and you can see the result below. I’m quite happy with how it turned out and the creator of the tutorial did a very impressive job.


Perpendicularity – An Old-New Project

May 15th, 2012


I’ve been working on a new game called Perpendicularity for the last few months. It’s actually a continuation of the project The Treasure Temple of Montezuma, but I’ve replaced the graphics and made a somewhat clean start. The project is still in some sort of pre-alpha stage but I hope to get more time to finish it. I’ve also submitted the game for this year’s Game Concept Challenge (which I won last year with Sjörök, together with the rest of the team).











A Tree Waiting for Friends

March 12th, 2012


More buttons!

March 11th, 2012


So, I continued working on some buttons. I tried to use some of what I learned from that previous tutorial but apply some new techniques to create something more of my own design.

Some buttons

March 11th, 2012


I found a nice tutorial on how to make glossy buttons in Photoshop, those kind of buttons that seem to be quite popular these days. The tutorial, which can be found here, was nice and I learned a few tricks that I’m guessing will be quite useful. This is the first version of my glossy buttons:



Another update on islands

February 6th, 2012


I’ve continued working on the image and it’s almost done (at least for now). Today I added some kind of cylinder/pipe and a weird-looking creature. Too be honest I’m not really satisfied with the result, especially not the pipe, but I think I need to get the image done and move on. I can always return to it later and change the parts I don’t like. I think the most important thing at the moment is that I keep on painting and trying out different ways to work instead of getting one picture “perfect”.

Even more islands

February 1st, 2012


I decided to create another image with flying islands, mainly so that I could repeat what I had learned working on the previous one while also adding some different objects. The work is progressing quite well though I’m not completely satisfied. This happens quite often when I try to learn something new; I want to repeat what I created previously (just better) but instead I find myself disappointed with the result. I guess this is just how learning works – it’s not a straight, linear curve. It has it’s ups and downs. I just have to keep at it.

Continued practice

January 17th, 2012


I’ve been continuing to practice my Photoshop/painting/drawing skills. Below is the latest version of the picture I’m working on whenever I get the time. My main learning focus with this image is creating a coherent image and getting better at shading. Tonight I also added some kind of creature – this is an area where I really need a lot of practice. That’s also the reason I chose to create something quite simple. The legs aren’t that great though so I’ll probably have another go at them.

Full version of Calm released

January 14th, 2012


The full version of Calm is now released on Android Market. The experience features twice as many backgrounds as the free version (24 to be exact) and it is also free from ads. You can check it out here.

Photoshop practice

January 11th, 2012


I’ve begun to practice my Photoshop and painting skills again. I quite enjoy working with graphical content even though I’m very much a beginner. I found this truly great tutorial which I followed yesterday. I was quite happy with the result (and all the things I learned!) and this evening I decided to have another go at it. This time I tried to be somewhat more independent though and not rely too much on the tutorial. I think it worked out quite well and I’m really looking forward to continue my practicing. Here is the result: