Vind is a third person adventure game developed at Forgotten Key. Two demos were created, yet the game never (as of now) reached full production.
The game was centered around exploring an open world, solving puzzles and helping the inhabitants of the world by engaging in their lives and predicaments.
During development I was involved in all things game design, with a special focus on narrative design and engine implementation . I also took part in discussion relating to the game’s overarching vision and high-level game design.
Two playable demos can be found on itch.io.